Helicopter minigun defense over Millhaven at night during The Drop

Press kit

The Last Line

Hold the barricade against up to 150 zombies, scavenge ruined cities, and face Souls-style bosses in a mobile survival shooter built for iPhone and iPad.

Release
10 September 2026
Pre-order
20 August 2026
Platform
iPhone and iPad
Genre
Zombie survival shooter / action-strategy
Price
Free to play
Engine
Unreal Engine 5.7
Languages
46 UI · 10 voice-over languages
Developer
Rigbak

The Last Line | Official Gameplay Trailer

What makes it different

Large zombie horde approaching the barricade

Hold back the horde

Up to 150 zombies attack at once with custom crowd tech tuned for iPhone and iPad. Heavies, flyers, and mixed waves keep the barricade under constant pressure without sacrificing frame rate.

Weapon loadout and upgrade screen

Survive beyond the barricade

Defend set-piece arenas, scavenge ruined cities for resources, upgrade weapons and loadouts, and push through Endless nights when the siege never stops.

Boss fight with a chainsaw-wielding enemy

Face arena bosses

Souls-style bosses read distance, angle, and health. Dodge, stagger, and recover from tunnel vision in close third-person fights that change the pace after the horde.

In-game captures

Preview images below. Tap any shot to open the gallery. Full-resolution exports and the complete 12-image press set ship in the download packages.

Logos and key art

Full PNG logo variants, app icon, and 4K key art exports are included in the press kit ZIP packages. App icon preview below (512×512 PNG).

The Last Line app icon

App icon · 512×512 source · 1024×1024 export available

Key art — helicopter minigun defense at Millhaven at night

Key art preview (16:9) · The Drop

About the game

Solo-built in Unreal Engine 5.7 with four in-house plugins. See the engineering overview for RevenueCatBridge, Soulslike Enemy Combat, MobileEssentials, ModularFPS, haptics, aim assist, combat indicators, device quality, and iOS shipping notes.

The Last Line is a mobile zombie survival shooter built in Unreal Engine 5 for iPhone and iPad. Frame budget went into visible combat: massive hordes, barricade sieges in first- and third-person, city scavenging, weapon progression, Endless nights, and arena bosses with Souls-style attack reads.

Rigbak developed the game as a focused iPhone and iPad launch. Menus and story text ship in 46 languages, with full campaign voice-over in ten languages including English at release.

Press packages

Download the full packages below. Individual files remain available in the gallery and brand sections above.

Page last updated: 24 July 2026 · Kit build 2026-07

Logos, screenshots, key art, and videos on this page may be used by press and creators for news, reviews, videos, and editorial coverage of The Last Line. Assets may not be sold separately, misrepresent the game, or alter logo proportions or colors. Please credit The Last Line © Rigbak where appropriate.

Press inquiries: thelastline@rigbak.com